Nile MonroseArt DirectionVisual Design

3rd Half Chess



3rd Half Chess expands the studio’s visual identity into object-based design, translating graphic systems into physical form. Using recycled materials, the project applies typography, structure, and proportion to create a functional object informed by design constraints.



Goals
  • Expand 3rd Half’s visual system beyond apparel
  • Translate graphic language into physical form
  • Use recycled materials as design constraints
Role
  • Graphic Design
  • Visual Identity
  • Production








With the help of one of the oldest Sunday chess communities, the project was put to the test in the wild, reinforcing the idea that design isn’t solely about aesthetics, but about function, interaction, and lived experience.


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